Overview
We are a rapidly growing mobile gaming studio focused on the mid-core multiplayer FTP space. We have two successful titles on the market, published by top grossing publishers (ex: MiniClip), and are currently growing the team to support our new mobile shooter game title currently under production.
As we continue our growth, we are looking for an ambitious and experienced Mobile Game Producer to lead the design and production of our upcoming shooter game.
The position can be remote, or you can join us at our brand new state-of-art offices in YAS Island, near Dubai, UAE.
What we are looking for:
A passionate and enthusiastic Mobile Game Producer to lead the production team of an exciting top down shooter mid-core mobile game project. The game is planned for publishing by a Tier 1 publisher with a first release production timeline of 8 months. We are looking for someone who can own the game and take on a large portion of responsibility in helping manage the teams, drive execution and deliver the project.
The ideal candidate is self-directed, comfortable jumping into issues headfirst with extensive experience in building mobile game technology and development operations. With this being a “hands-on” role, strong familiarity with game development processes, game design principles, and the ability to play through game builds and provide prioritized, actionable feedback to game developers is required. Project management is an important aspect of this position, outstanding communication, attention to detail, and problem-solving skills are essential attributes.
What you will do:
What you need to have:
About YallaPlay
At YallaPlay, we build awe-inspiring games and have fun while doing what we love. We are a small but rapidly growing mobile games developer originally founded in Austin, Texas, then expanded to Brazil and the UAE. With a few million downloads to our games, we have built a team of talented creators focused on building chart topping titles in a fun and collaborative environment. We are proud of our employee-first culture using an indie approach to creating games while embracing remote-friendly practices. We are currently growing the teams working on for our latest release, “Spades Masters” (iOS / Android) published by MiniClip, and our new shooter game also planned for release later this year.
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