Offer summary
Qualifications:
3+ years experience in a similar role, Strong knowledge of shaders and C# coding.Key responsabilities:
- Oversee and implement optimizations for rendering performance
- Establish best practices for art pipelines
What is your role?
As a Technical Artist for Eleventh Hour Games, you sit at the intersection between art and programming. In this role you will be responsible for creating and maintaining VFX, shaders, tooling, and process improvements to support Last Epoch. You must be comfortable working in a remote, fast-paced environment. You must possess strong communication skills and be self-directed. The ideal candidate craves ownership and impact as well as seeks to elevate their team.
Qualifications:
Pluses:
Responsibilities:
Why Eleventh Hour Games?
EHG is a fast growing Indie Studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge epic games. Epic games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our debut title Last Epoch, we are moving fast into the next round of adventure!
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