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Gameplay Programmer (Malta/Remote)

Remote: 
Full Remote
Contract: 
Work from: 

Offer summary

Qualifications:

2+ years of work experience at a professional video game company., Strong problem solving and analytical skills., Work experience with Unreal 4 and solid experience in C++ in a professional setting., Familiarity with common software architectural patterns..

Key responsabilities:

  • Integrating gameplay systems for various projects using Unreal 4 or proprietary engines.
  • Collaborating with Game Designers to achieve high-quality results and address issues.
  • Profiling and optimizing integrated gameplay systems to manage performance costs.
  • Documenting development features and assisting with integrating art and audio assets.

PlayMagic LLC logo
PlayMagic LLC SME https://www.playmagic.com.mt
11 - 50 Employees
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Job description

  • Malta or remote, fulltime

    RESPONSIBILITIES:

    • Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines) 
    • Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues.  
    • Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on. 
    • Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it. 
    • Documenting development of features and systems in technical design documents outlining implementation approach. 
    • Assist with integrating art and audio assets for relevant tasks. 
    • Identify cause of reported bugs and issues and address them with QualityAssurance. 
    • Prototyping of features and potential projects  

    REQUIRED QUALIFICATIONS :

    • 2+ years of work experience at a professional video game company 
    • Strong problem solving and analytical skills. 
    • Work Experience with Unreal 4
    • Solid experience in C++  in a professional setting 
    • Experience with common software architectural patterns 

     BONUS QUALIFICATIONS:  

    • Experience with proprietary C++ in-house engines. 
    • At least 1 shipped title released on consoles in gameplay programming role.  
    • Solid knowledge of development tools used for console game development.  

     

    Required profile

    Experience

    Spoken language(s):
    English
    Check out the description to know which languages are mandatory.

    Other Skills

    • Analytical Skills
    • Problem Solving

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