Bachelor's degree in Fine Arts, Computer Science, or a related field., Proficiency in 3D modeling software such as Maya or Blender., Strong understanding of game engines like Unity or Unreal Engine., Excellent problem-solving skills and attention to detail..
Key responsibilities:
Collaborate with artists and developers to create visually stunning assets.
Optimize 3D models and textures for performance in games.
Provide technical support and guidance to the art team.
Conduct regular reviews and feedback sessions to ensure quality standards.
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