High proficiency in Autodesk Maya and V-Ray for lighting and materials., Extensive knowledge of Photoshop and Illustrator CS6 or above., Demonstrated competence in 3D forms, including mechanical and organic design., Solid understanding of 3D production pipeline and principles of color, light, and shading..
Key responsibilities:
Create precise 3D models based on technical drawings or actual products.
Produce photorealistic renders and optimize digital files for client review.
Attend client meetings and provide technical assistance to the team as needed.
Ensure on-time delivery and maintain high customer satisfaction rates with minimal amendments.
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SGS & Co
1001 - 5000
Employees
About SGS & Co
SGS & Co is a global brand impact group delivering speed and quality through innovation and insights to drive impact for our world class clients. We combine deep expertise in design, graphic services, production, technology and process optimization with unmatched marketplace understanding, dynamic ideas and client first customer service. We bring the world’s best brands to life and set them up for success in a modern world. SGS & Co shifts brands to impact through the strength of our people. Our team of nearly 5,000 employees across 30+ countries works collaboratively to exceed client expectations today and anticipate how we’ll need to pivot together to win tomorrow. We take pride in our commitment to diversity, equity, and inclusion along with our ambition to lead the industry to a more sustainable future to drive positive impact for our clients, our people, and our planet.
Create precise models of customer products within the agreed time frame, based on technical drawings or the actual products
Create Photo realistic renders
Optimize digital files before sending it to client for review
Strong understanding on how to accentuate the form of the products using lights and shadows
Understanding UV sets and maps
Perform daily tasks while following 2D & 3D CGI workflows & processes
Re-topologize raw 3D models
Create materials and textures, and set-up lights to produce photorealistic or stylized materials / shaders
Provide technical assistance to the team when needed
Serve as the team’s Creative QC
Supporting tasks
If needed, attend client meetings, calibration meetings and briefing
Complete any adhoc tasks as assigned by the 3D Lead
Follow company protocols with regards to job delivery and completion through MySGS
Performs other duties as assigned by the Company from time to time
Performance Management
On-time delivery
Right-The-First-Time (RTFT)
Ability to render a model as per Client needs, which could be in terms of customer satisfaction rate or no. of amendment at SGS cost against no. of jobs performed by that artist
Minimum of 85% unitilisation or productive hours on average
Technical Skills:
High proficiency in Autodesk Maya
High proficiency in V-Ray lights and materials/shader
Extensive knowledge of Photoshop and Illustrator CS6 or above
Demonstrate a breadth of competence in 3D forms, from mechanical design to organic objects, from photo-real to stylize
Capable of creating any consumer product in 3D software which involves hard-surface and organic modelling, texturing, lighting, rendering and compositing;
Knowledge in the fundamentals and basic principles of colours, lights, and shades
Understanding of a 3D production pipeline
Solid sense of three-dimensional design and attention to detail in organic and mechanical surfaces
Knowledge of how a well-modeled object will react to light and reflection in a realistic and appealing way
Knowledge and fluency in other lighting software and processes
Texture painting ability a plus
Solid art background a plus
Beneficial knowledge on Esko, ArtiosCAD, XML file formats, Sculpting, and 3DS Max;
Required profile
Experience
Spoken language(s):
English
Check out the description to know which languages are mandatory.